
KGS Speculative Redesign
Redesigning King George Square to better align with the unique characteristics of the Brisbane environment while creating a space that nurtures a vibrant social community.
Modeled in Revit, and rendered in TwinMotion.

Fold + Fragment Café
Reflecting the core ideas of deconstructivism, where traditional forms are broken down and familiar spaces are reinterpreted in unexpected ways, encouraging patrons to experience the space differently from what they might expect in a traditional café setting.
Modeled in Revit and rendered in TwinMotion.

Junkyard Playscape
Inclusive playground where all children, regardless of ability or background, can play, explore, and connect. Combining risky play elements like climbing structures with accessible features such as ramps and sensory paths, the space encourages creativity, confidence, and social interaction in a safe and welcoming environment.
Modeled in Revit and rendered in TwinMotion.

Blender Renders
A collection of interior renders created in Blender, featuring spaces and furniture I modelled and textured myself. This work explores light, form, and material through a focus on atmosphere and spatial detail.

La Vague House
Embodying the principles of Micro Architecture, exploring innovative ways to inhabit compact spaces while addressing the unique challenges posed by Brisbane’s subtropical climate.
Modeled in Revit and rendered in TwinMotion.